VR to provide enhanced learner experience
Task Patterns
Description:
VR enables students to learn through practical experience, as students are immersed in a world that simulates real-life. VR helps students learn from a first person perspective, which would increase students’ overall comprehension of more complex subjects, theories, and languages.
Implementation notes
1. Set a specific scenario to immerse students in unsolved problems, i.e., facing the pandemic challenge and inspiring them to find the difficulties people encounter daily.
2. VR may work well for topics that are visual and tactile, for example, allowing students to learn “firsthand” perspective.
Related patterns at the same level
Related products
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Explorations through Conversation
Synchronous discussion
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Construction: Tangible / Manipulable Artifacts
Product creation for developing skills and applying knowledge
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Directed learning
Lecture for obtaining information
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Presentations, Performance Illustrations
Asynchronous presentation for sharing deliverables from productive learning tasks
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Construction: Conceptual / Visual Artefacts
Academic writing







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